docs: logical DIP coordinate space contract - #21
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All mouse/pointer/scroll coordinates are in logical DIP (device-independent pixels), consistent with WindowProvider.Size(). Explicitly document that callers should NOT divide by ScaleFactor — DPI scaling is applied internally by the framework on all platforms. Motivated by gogpu#398: user double-scaled coordinates because the godoc did not clearly state the coordinate space contract.
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Summary
Documents that all mouse/pointer/scroll coordinates in the
EventSourceandPointerEvent/ScrollEventtypes are in logical DIP (device-independent pixels), consistent withWindowProvider.Size().Explicitly states: do NOT divide by
ScaleFactor()— DPI scaling is applied internally by the framework on all platforms.Motivation
gogpu#398: @unxed's f4 file manager divided mouse coordinates by
ScaleFactor(), causing double-scaling on Windows HiDPI (125%/150%). The existing godoc said "Uses logical pixels (CSS pixels equivalent)" which was technically correct but did not explicitly warn against manual scaling.Changes
events.go— block comment above mouse event methods + per-method "x, y are in logical DIP"pointer.go—PointerEvent.X/Ygodoc: explicit "Do NOT divide by ScaleFactor"scroll.go—ScrollEvent.X/Ygodoc: "logical DIP, consistent with App.Size()"Documentation only — zero code changes.
Test plan
go build ./...